When the Surakari attacked Kaylynn Six, we didn't know what intelligence they had gathered about their target. When one of the smaller squadrons, identified as Beta Squadron, headed straight for the orbital mineral refinery, I gambled...
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For the final episode of this season, I go over the production process I used for Kalidasia Fleet Commander.
Episode 8 is out and there is only one more after this one. The Release Candidate phase is the last phase before production and it is all about getting your game ready for production. On this episode, I talk about some basic printing terminology and cover the last few steps needed to turn your game into a final product.
On this episode of Beyond Kalidasia, I discuss the major change that Kalidasia Fleet Commander went through during its Beta phase and why I made those changes.
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With the fall of Verlanda, the Surakari are poised to launch an invasion of the Albion Prefecture, starting with the Cadre system.
The Tyronna System was the first star system to the fall to the Surakari. After suffering a series of lightning strike attacks, the Tyronar One and a handful of Heragul survivors must evade their new alien enemy.